Welcome to the 3DKZONETM
This
is the home of the "ALL NEW," revolutionary training device for baseball pitchers, softball pitchers and professional
umpires. The 3DKZONETM promises to be an instant hit as a training aid designed
to refine pin-point control and visualization in the strike zone.
To Succeed, Pitchers Must Have Control
We all know how frustrating it is to watch a pitcher struggle. How many times has a ballgame come down to the remaining
two or three outs, with your team leading, only to have the momentum and outcome switch because of a pitcher's inability to
throw strikes? Ball one, ball two, ball three, take your base. Before you can warm up a replacement, the bases are loaded.
One base hit and the game is over. Ever happen to you? Of course it has. The great news for coaches, parents and players of
all ages is that at last, we have a training device that reveals the real strike zone. The 3DKZONE® is a training device
designed to help pitchers get to the next level by expanding the physical and mental approach to the strike zone. After learning
basic pitching mechanics, most pitching instruction focuses on a two dimensional approach to throwing strikes. That's when
you visualize the strike zone as a rectangular box at the front of the plate. The ball is thrown to a spot on the rectangular
shape of the strike zone. The only problem with this technique is that the strike zone is more than just a flat surface. The
strike zone is a three dimensional shape. By definition, it's 17" across the front and 17" deep. It's also approximately
two feet in height for the average mature player. It's a three dimensional right angle pentagonal that starts at the hollow
beneath the knees and stops at a point midway between the top of the batter's pants and the shoulders. So, why teach pitching
with a two dimensional target and a two dimensional mentality? The answer is, until now, no one has produced an affordable
device that has a three dimensional strike zone capable of giving instantaneous feedback on every pitch.
The strike zone is finally, totally revealed!
For More information or to order please call toll free:
1-877-4-3DKZONE
A Surprising Fact
How could so many baseball players
not know how to accurately describe the strike zone? We asked groups
of baseball players to take a survey in which they had to simply draw the strike zone on top of an illustration of a batter at homeplate. We gave them a front and side view. The results were surprising.

Most of the players polled drew
the strike zone as a two dimensional window at the front of homeplate. They knew the
bottom started at around the hollow of the batter’s knees and it topped out at about the letters. What they didn’t understand was that the strike zone also went back 17 inches from
the front of the plate to the pointed tip at the back of the plate.
This means that the distance from the front of the pitcher’s
rubber, to the beginning of the strike zone, is actually 59 feet 1 inch and the back tip of the zone is 60 feet 6 inches. Most players also thought the strike zone was 60 feet 6 inches away. It’s
only 59 feet 1 inch from the rubber. When you factor in the pitchers
mechanics and release point it will be even less.
Expand The Strike Zone and Expand Your
Approach to Pitching
At
last, pitchers can escape the two dimensional mentality and start visualizing the strikes they have been neglecting. The 3DKZONETM was
designed to help pitchers refine pitch control where it matters the most,
through the zone. Satchel Paige developed tremendous control by aiming at a matchbook cover tacked to a wall. The first thing he did was learn to hit a spot. Now, imagine being able to hit a
spot, coming from any angle, to a point 8 to 17 inches behind the matchbook
cover. Now we’re talking about control! When we talk about expanding
the strike zone, we have to discuss more than just the fact that the
strike zone has depth. We also have to discuss working the outside perimeter of the strike zone. Ted Williams illustrated that if a pitcher could throw strikes just two inches around the outer
part of the strike zone, it would actually increase the size of the
zone by 35%. The really good news for pitchers is that anything located
in those areas are pitches that are difficult to hit. Remember, the diameter of the ball
is larger than two inches, so as long as the ball touches the 3DKZONETM, technically these pitches are strikes. For a pitcher, they are good strikes. The 3DKZONETM allows you to isolate the outer edges of the
zone. Consider that Williams was only addressing the two dimensional window at the front of homeplate and expand that to include the sides, top and bottom of the zone and you just increased the
zone much more than 35%. A 12 to 6 curveball that comes in high and
drops down to just nick the rear point of the three dimensional strike
zone would not even be close to the perimeter of the zone described by Williams.
The implications are staggering! Now remember, the strike zone is defined by the leagues who
sanction play. We can’t concern ourselves with the ability of umpires to call strikes according to those definitions. We can only work within the parameters of those definitions and hope to
educate everyone as to how these definitions impact the game as we
know it. The Ephus pitch, which has been credited to Rip Sewell, of
the Pittsburgh Pirates in the 1930’s, was a high trajectory, slowly thrown, junk pitch,
designed to catch hitters off guard. It came down from a very high angle through the top of the zone. Some major league pitchers still use this pitch. The concept of utilizing the three dimensional
strike zone is not new. In 1930 pitchers fully understood the definition
of the strike zone. The 3DKZONETM was designed to help pitchers refine pitch control where it matters the most, through the zone. Satchel Paige developed tremendous control by aiming at a matchbook
cover tacked to a wall. The first thing he did was learn to hit a spot.
Now, imagine being able to hit a spot, coming from any angle, to a
point 8 to 17 inches behind the matchbook cover. Now we’re talking about control!
The 3DKZONETM Incorporates
Real Time Feedback For Rapid Improvement
You can practice nibbling at the corners of the strike zone.
More advanced pitchers can try throwing a back door curve ball and hope it breaks into
the zone, but can you be really sure you did it perfectly with a two dimensional target
or even a catcher? The pitcher has the most difficulty in seeing the result of his
pitch. It’s hard to focus on the path of the ball while completing the delivery and getting ready to field. Instantaneous feedback is vital to the pitcher to understand how their movement and adjustments translate into potential improvement. The quality of a pitcher’s feedback has a direct relationship
to his progress. If someone else verbally tells the pitcher he did something well (in
his opinion) it doesn’t necessarily mean that it’s 100% true. If it’s
close, it’s just an opinion. Any time we have to rely on human feedback, it becomes
subject to error. If you hit the white top or bottom or the blue sides of the 3DKZONE, you will see the 3DKZONE move and hear the ball make contact. As you continue to practice working the
outside of the zone you will refine your ability to place pitches exactly where you desire. Don’t forget, the batter is going to help you by swinging at pitches he thinks he can hit. In fact, every experienced
pitcher knows that sometimes a breaking ball in the dirt is a great pitch! With the 3DKZONE, pitching practice moves to the next level. Now pitchers can visualize at a level that actually exceeds real game conditions. You can’t get this much reliable feedback while pitching in
a game. Let’s face it. If your strikes are too close to the middle of the zone,
the only feedback you will get is a scorching line drive past your head! You won’t
get as much reliable feedback during a real game because you can’t tell for sure
if you just barely hit your spots. Umpires are human. Sometimes they don’t get
it right. So if it’s a close pitch and it’s called a ball or a strike, it’s subjective. With the 3DKZONE, you get direct feedback on every
pitch.
When computerized visual technology was installed in major league ballparks, it changed the way balls and
strikes were called. Ask Greg Maddux and Tom Glavine They’ll tell you just how much it changed. With the 3DKZONE, you are going to see curveballs come in high and drop, barely nicking the back of 3DKZONE for strikes. Imagine the catcher setting up six
inches off the plate. The ball is thrown at the 3DKZONE and
it just catches the outside part of the zone on its way to the glove. If done correctly, six
inches off the plate may once again be a strike. Pitchers will be able to refine their control to the last seventeen inches
through the strike zone. It doesn’t sound like much, but it is positively huge.
The 3DKZONE®
is a professional
quality training device. The frame
is constructed of 2 inch square angle
iron, cut and precision welded by
American craftsman, finished with
a black powder coating and durable
black
plastic end caps. The design
is so strong, only 4 bolts and wingnuts
are required for complete assembly.
SPECIFICATIONS
● Sculpted high-density foam core to withstand
direct impact
● 18 oz multi-colored vinyl case (rated for
use indoors or out in
baseball weather (45 degrees F)
● Custom sewn heavy duty steel zipper to allow replacement of
foam or case.
● Heavy
duty straps and fasteners hold the unit from the back and
bo6om
of the shelf.
● Frame of 2" square angle iron, cut, welded
and black powder
coated for exceptional durability
● Target is 17" wide, 24" high, adjustable to 5 height positions in 2"
increments (low edge at 12-20, top edge at 36-44)
Residual Training Benefit
After training with the 3DKZONETM, many
pitchers report an improvement in their accuracy but they also claim
that they can visualize
the 3DKZONETM during real game situations. In other words, they are able
to see the 3DKZONETM
floating above the plate in their
mind’s eye. The brain remembers the experience of working with
the 3DKZONETM
and it carries that into the real
game pitching experience. It’s one thing to be zoned into a spot.
It’s a whole new ballgame when you can work the entire dimensional zone.
What to Expect From Using The 3DKZONETM The results were surprising when
we first tested the 3DKZONETM. We didn’t know what to expect. We told
pitchers to warm up as usual, get on a mound and throw ten pitches at the 3DKZONETM. We asked them
to throw normally. Pitchers are supposed to be able to throw strikes. Some nervousness is to be expected when you try anything for the first time. Your results may vary, but most pitchers had a
problem hitting the target at all! Many pitchers didn’t hit the
target until the last 3 pitches. It seemed so easy. It wasn’t
easy at all. Some polished pitchers can hit the 3DKZONETM three
or four times out of ten, their first time using the device. If you
are merely trying to get a statistical result, instead of a transformation, then
you should have no problem lobbing the ball at the target to get a higher score. This won’t help you realize your goal! Purchase a 3DKZONE and you will also save your catcher’s knees!
| Constructed From The Finest Materials |

|
| Hand Crafted In The USA |
The frame is designed to withstand
years of use. It supports the 3DKZONETM and allows it to appear to float above home plate during practice sessions.
|